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| author | Yuriy O'Donnell <yuriyo@gmail.com> | 2015-04-29 20:08:00 +0200 |
|---|---|---|
| committer | Yuriy O'Donnell <yuriyo@gmail.com> | 2015-04-29 20:08:00 +0200 |
| commit | 2b664f5d89b1063c8e0f810dbde0068970128c22 (patch) | |
| tree | 532f88bb08a2e6cc5111755deac9c23d9b556f89 /Source/Core/VideoCommon/PixelEngine.cpp | |
| parent | 79dff19aa0c9f649f9d0783025198a88cd2a8ff0 (diff) | |
D3D: StateManager::Apply no longer iterates through every texture and sampler slot
Now using bit scan through dirty slot masks.
Diffstat (limited to 'Source/Core/VideoCommon/PixelEngine.cpp')
0 files changed, 0 insertions, 0 deletions
