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authorLioncash <mathew1800@gmail.com>2019-12-05 10:58:03 -0500
committerLioncash <mathew1800@gmail.com>2019-12-05 11:48:42 -0500
commit9bd533ebe4cee1dfef9725f32fe0b9ca42f5680d (patch)
tree4f7b7b1da059b8299e459e76ebbcf930e58c9df0 /Source/Core/VideoCommon/PixelEngine.cpp
parent15fc71cfcf5f94221443aaff99ae559fa3cb4633 (diff)
VideoCommon/BoundingBox: Make interface for querying bounding box data
Rather than expose the bounding box members directly, we can instead provide an interface for code to use. This makes it nicer to transition from global data, as the interface function names are already in place.
Diffstat (limited to 'Source/Core/VideoCommon/PixelEngine.cpp')
-rw-r--r--Source/Core/VideoCommon/PixelEngine.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/PixelEngine.cpp b/Source/Core/VideoCommon/PixelEngine.cpp
index e5136e6d50..fc44841622 100644
--- a/Source/Core/VideoCommon/PixelEngine.cpp
+++ b/Source/Core/VideoCommon/PixelEngine.cpp
@@ -233,7 +233,7 @@ void RegisterMMIO(MMIO::Mapping* mmio, u32 base)
for (int i = 0; i < 4; ++i)
{
mmio->Register(base | (PE_BBOX_LEFT + 2 * i), MMIO::ComplexRead<u16>([i](u32) {
- BoundingBox::active = false;
+ BoundingBox::Disable();
PixelShaderManager::SetBoundingBoxActive(false);
return g_video_backend->Video_GetBoundingBox(i);
}),