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authordegasus <wickmarkus@web.de>2015-03-05 21:14:46 +0100
committerdegasus <wickmarkus@web.de>2015-04-06 12:35:35 +0200
commitb020ae1c5db4e2e198d1beea91c75219a251a167 (patch)
treed9f7b069ffde368ecc0d47a5c2b0820f18bc2c80 /Source/Core/VideoCommon/PixelEngine.cpp
parent9bdaa00e2dc18c06dcb9882d7f0caf372ed5990d (diff)
Fifo: rewrite sync on idle skipping hack
Now it's done without a busy loop
Diffstat (limited to 'Source/Core/VideoCommon/PixelEngine.cpp')
-rw-r--r--Source/Core/VideoCommon/PixelEngine.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/PixelEngine.cpp b/Source/Core/VideoCommon/PixelEngine.cpp
index afe08c7d0a..da086924b1 100644
--- a/Source/Core/VideoCommon/PixelEngine.cpp
+++ b/Source/Core/VideoCommon/PixelEngine.cpp
@@ -287,7 +287,6 @@ void SetFinish_OnMainThread(u64 userdata, int cyclesLate)
Common::AtomicStore(*(volatile u32*)&g_bSignalFinishInterrupt, 1);
UpdateInterrupts();
CommandProcessor::interruptFinishWaiting = false;
- CommandProcessor::isPossibleWaitingSetDrawDone = false;
}
// SetToken