diff options
| author | Pokechu22 <Pokechu022@gmail.com> | 2022-11-22 17:49:49 -0800 |
|---|---|---|
| committer | Pokechu22 <Pokechu022@gmail.com> | 2022-11-22 17:49:54 -0800 |
| commit | e13094766d51c970deb2a00800e4dd033af25665 (patch) | |
| tree | 17ad91bc2c1cbe998e8c62c0ce07cd4e2c456e77 /Source/Core/VideoCommon/PixelEngine.cpp | |
| parent | 0bcd3c79bb4bbd90fb1f8d02adb26198690709fb (diff) | |
Fix VertexLoader.cpp using the wrong size for texture matrix indices without a corresponding texture
This regressed in 0a906f553fe7699d1c863a464211f74b6c306a0f, I think (though I haven't confirmed it). Mario Tennis and Luigi's Mansion both use these for some reason (as far as I can tell, the data isn't actually used; it's just extra data included for no reason)
Diffstat (limited to 'Source/Core/VideoCommon/PixelEngine.cpp')
0 files changed, 0 insertions, 0 deletions
