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authorMatthew Parlane <parlane@gmail.com>2014-04-04 08:43:20 +1300
committerMatthew Parlane <parlane@gmail.com>2014-04-04 08:43:20 +1300
commit13119e67556bdd951a26eb31730b1219c9d68680 (patch)
treea379e8130aa3b74c477006b185c7c6cd96c1ff28 /Source/Core/VideoCommon/PixelShaderGen.cpp
parentc68be42c556e34b6221c079c95d9c639dbbeb989 (diff)
parent3251d78f8934b500b4cbdf06f3fd62038cb2047d (diff)
Merge pull request #240 from Sonicadvance1/GLSLES310_binding
Add initial support for GLSL ES 3.10.
Diffstat (limited to 'Source/Core/VideoCommon/PixelShaderGen.cpp')
-rw-r--r--Source/Core/VideoCommon/PixelShaderGen.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/PixelShaderGen.cpp b/Source/Core/VideoCommon/PixelShaderGen.cpp
index 85d25b2cac..29e60df4e0 100644
--- a/Source/Core/VideoCommon/PixelShaderGen.cpp
+++ b/Source/Core/VideoCommon/PixelShaderGen.cpp
@@ -223,7 +223,7 @@ static inline void GeneratePixelShader(T& out, DSTALPHA_MODE dstAlphaMode, API_T
out.Write("\n");
if (ApiType == API_OPENGL)
- out.Write("layout(std140%s) uniform PSBlock {\n", g_ActiveConfig.backend_info.bSupportShadingLanguage420pack ? ", binding = 1" : "");
+ out.Write("layout(std140%s) uniform PSBlock {\n", g_ActiveConfig.backend_info.bSupportsBindingLayout ? ", binding = 1" : "");
DeclareUniform(out, ApiType, C_COLORS, "int4", I_COLORS"[4]");
DeclareUniform(out, ApiType, C_KCOLORS, "int4", I_KCOLORS"[4]");