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| author | JMC47 <JMC4789@gmail.com> | 2021-04-14 07:04:16 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-04-14 07:04:16 -0400 |
| commit | 14959a1087b05500c5704b59e7d694d941d4a5cf (patch) | |
| tree | 43748455f196eb02f5f69b866f075844e725773e /Source/Core/VideoCommon/PixelShaderGen.cpp | |
| parent | e8ac63d159d905d0765e29534233943a381ca8db (diff) | |
| parent | aba9cae5ab5749f1a86cdf56f3e6c7b6906d8d8c (diff) | |
Merge pull request #9636 from sspacelynx/mali-broken-and
DriverDetails: Fix broken vector bitwise AND on Mali drivers
Diffstat (limited to 'Source/Core/VideoCommon/PixelShaderGen.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/PixelShaderGen.cpp | 24 |
1 files changed, 18 insertions, 6 deletions
diff --git a/Source/Core/VideoCommon/PixelShaderGen.cpp b/Source/Core/VideoCommon/PixelShaderGen.cpp index b4e99cd3c6..ab59bfd52a 100644 --- a/Source/Core/VideoCommon/PixelShaderGen.cpp +++ b/Source/Core/VideoCommon/PixelShaderGen.cpp @@ -1252,12 +1252,24 @@ static void WriteStage(ShaderCode& out, const pixel_shader_uid_data* uid_data, i if (ac.dest >= TevOutput::Color0) out.SetConstantsUsed(C_COLORS + u32(ac.dest.Value()), C_COLORS + u32(ac.dest.Value())); - out.Write("\ttevin_a = int4({}, {})&int4(255, 255, 255, 255);\n", - tev_c_input_table[u32(cc.a.Value())], tev_a_input_table[u32(ac.a.Value())]); - out.Write("\ttevin_b = int4({}, {})&int4(255, 255, 255, 255);\n", - tev_c_input_table[u32(cc.b.Value())], tev_a_input_table[u32(ac.b.Value())]); - out.Write("\ttevin_c = int4({}, {})&int4(255, 255, 255, 255);\n", - tev_c_input_table[u32(cc.c.Value())], tev_a_input_table[u32(ac.c.Value())]); + if (DriverDetails::HasBug(DriverDetails::BUG_BROKEN_VECTOR_BITWISE_AND)) + { + out.Write("\ttevin_a = int4({} & 255, {} & 255);\n", tev_c_input_table[u32(cc.a.Value())], + tev_a_input_table[u32(ac.a.Value())]); + out.Write("\ttevin_b = int4({} & 255, {} & 255);\n", tev_c_input_table[u32(cc.b.Value())], + tev_a_input_table[u32(ac.b.Value())]); + out.Write("\ttevin_c = int4({} & 255, {} & 255);\n", tev_c_input_table[u32(cc.c.Value())], + tev_a_input_table[u32(ac.c.Value())]); + } + else + { + out.Write("\ttevin_a = int4({}, {})&int4(255, 255, 255, 255);\n", + tev_c_input_table[u32(cc.a.Value())], tev_a_input_table[u32(ac.a.Value())]); + out.Write("\ttevin_b = int4({}, {})&int4(255, 255, 255, 255);\n", + tev_c_input_table[u32(cc.b.Value())], tev_a_input_table[u32(ac.b.Value())]); + out.Write("\ttevin_c = int4({}, {})&int4(255, 255, 255, 255);\n", + tev_c_input_table[u32(cc.c.Value())], tev_a_input_table[u32(ac.c.Value())]); + } out.Write("\ttevin_d = int4({}, {});\n", tev_c_input_table[u32(cc.d.Value())], tev_a_input_table[u32(ac.d.Value())]); |
