summaryrefslogtreecommitdiff
path: root/Source/Core/VideoCommon/PixelShaderGen.cpp
diff options
context:
space:
mode:
authordegasus <wickmarkus@web.de>2014-10-10 00:06:29 +0200
committerJules Blok <jules.blok@gmail.com>2014-11-23 14:22:22 +0100
commit6670cacddcc6aacc17181409457c575c6539cace (patch)
tree05e12bfabb147209b06193adbf980c5b39751e1f /Source/Core/VideoCommon/PixelShaderGen.cpp
parent60e9301f40601a1a3d6546a37ea71f18a43f9b3b (diff)
use GL_TEXTURE_2D_ARRAY for most of our textures
Diffstat (limited to 'Source/Core/VideoCommon/PixelShaderGen.cpp')
-rw-r--r--Source/Core/VideoCommon/PixelShaderGen.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/VideoCommon/PixelShaderGen.cpp b/Source/Core/VideoCommon/PixelShaderGen.cpp
index c0b45fdfda..4b14fc5097 100644
--- a/Source/Core/VideoCommon/PixelShaderGen.cpp
+++ b/Source/Core/VideoCommon/PixelShaderGen.cpp
@@ -206,7 +206,7 @@ static inline void GeneratePixelShader(T& out, DSTALPHA_MODE dstAlphaMode, API_T
{
// Declare samplers
for (int i = 0; i < 8; ++i)
- out.Write("SAMPLER_BINDING(%d) uniform sampler2D samp%d;\n", i, i);
+ out.Write("SAMPLER_BINDING(%d) uniform sampler2DArray samp%d;\n", i, i);
}
else // D3D
{
@@ -931,7 +931,7 @@ static inline void SampleTexture(T& out, const char *texcoords, const char *texs
if (ApiType == API_D3D)
out.Write("iround(255.0 * Tex%d.Sample(samp%d,%s.xy * " I_TEXDIMS"[%d].xy)).%s;\n", texmap,texmap, texcoords, texmap, texswap);
else
- out.Write("iround(255.0 * texture(samp%d,%s.xy * " I_TEXDIMS"[%d].xy)).%s;\n", texmap, texcoords, texmap, texswap);
+ out.Write("iround(255.0 * texture(samp%d, float3(%s.xy * " I_TEXDIMS"[%d].xy, 0.0))).%s;\n", texmap, texcoords, texmap, texswap);
}
static const char *tevAlphaFuncsTable[] =