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authorRyan Houdek <Sonicadvance1@gmail.com>2014-12-22 16:45:24 -0600
committerRyan Houdek <Sonicadvance1@gmail.com>2014-12-22 16:45:24 -0600
commit68821aea93e30df5e3172ed050d9fd4f7f58d843 (patch)
tree10a1a18d7e6193cd29ce75a2dfa032412badc8f5 /Source/Core/VideoCommon/PixelShaderGen.cpp
parentc5c10fe48b33b63e44db775cf4b4ebda7bd1f539 (diff)
parent01cd11a8357f24876e2b815adf61adca12e3900c (diff)
Merge pull request #1759 from degasus/master
OGL: fix ssbo based bbox support
Diffstat (limited to 'Source/Core/VideoCommon/PixelShaderGen.cpp')
-rw-r--r--Source/Core/VideoCommon/PixelShaderGen.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/PixelShaderGen.cpp b/Source/Core/VideoCommon/PixelShaderGen.cpp
index 1c0befd1fd..e2c0168d13 100644
--- a/Source/Core/VideoCommon/PixelShaderGen.cpp
+++ b/Source/Core/VideoCommon/PixelShaderGen.cpp
@@ -252,7 +252,7 @@ static inline void GeneratePixelShader(T& out, DSTALPHA_MODE dstAlphaMode, API_T
{
out.Write(
"layout(std140, binding = 3) buffer BBox {\n"
- "\tint bbox_data[4];\n"
+ "\tint4 bbox_data;\n"
"};\n"
);
}