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authorPokechu22 <Pokechu022@gmail.com>2021-06-08 21:29:53 -0700
committerPokechu22 <Pokechu022@gmail.com>2021-06-09 20:50:49 -0700
commit820d9ffbfa9fb06618ff8d93d5e9a1da72d897c0 (patch)
treec651554bc26d9a8dddee66f23edc0d91f7df5302 /Source/Core/VideoCommon/PixelShaderGen.cpp
parentc583cac5681409222c4557e48cbad8caedc17c4d (diff)
Remove PixelShaderGen hasindstage
Diffstat (limited to 'Source/Core/VideoCommon/PixelShaderGen.cpp')
-rw-r--r--Source/Core/VideoCommon/PixelShaderGen.cpp6
1 files changed, 0 insertions, 6 deletions
diff --git a/Source/Core/VideoCommon/PixelShaderGen.cpp b/Source/Core/VideoCommon/PixelShaderGen.cpp
index 37e856ae42..567d161565 100644
--- a/Source/Core/VideoCommon/PixelShaderGen.cpp
+++ b/Source/Core/VideoCommon/PixelShaderGen.cpp
@@ -236,12 +236,6 @@ PixelShaderUid GetPixelShaderUid()
for (unsigned int n = 0; n < numStages; n++)
{
uid_data->stagehash[n].tevorders_texcoord = bpmem.tevorders[n / 2].getTexCoord(n & 1);
-
- // hasindstage previously was used as a criterion to set tevind to 0, but there are variables in
- // tevind that are used even if the indirect stage is disabled, so now it is only left in to
- // avoid breaking existing UIDs (in most cases, games will have 0 in tevind anyways)
- // TODO: Remove hasindstage on the next UID version bump
- uid_data->stagehash[n].hasindstage = bpmem.tevind[n].bt < bpmem.genMode.numindstages;
uid_data->stagehash[n].tevind = bpmem.tevind[n].hex;
TevStageCombiner::ColorCombiner& cc = bpmem.combiners[n].colorC;