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authorMarkus Wick <degasus@users.noreply.github.com>2017-03-16 21:39:17 +0100
committerGitHub <noreply@github.com>2017-03-16 21:39:17 +0100
commita0acdfc070d5bed422d3cdafd7675fc28af4eed5 (patch)
tree0edd5873022cafad1caf3c9588ae6fda8e201d75 /Source/Core/VideoCommon/PixelShaderGen.cpp
parentb2ab713ad93f8734fc65e104f4dc6c1c9a3e9411 (diff)
parent134317e07f7c371000389e7c3f45ceaf046eea69 (diff)
Merge pull request #5029 from ligfx/bboximagemask
OGL: implement Bounding Box on systems w/o SSBO
Diffstat (limited to 'Source/Core/VideoCommon/PixelShaderGen.cpp')
-rw-r--r--Source/Core/VideoCommon/PixelShaderGen.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/PixelShaderGen.cpp b/Source/Core/VideoCommon/PixelShaderGen.cpp
index 608248fab8..9eb0d625cb 100644
--- a/Source/Core/VideoCommon/PixelShaderGen.cpp
+++ b/Source/Core/VideoCommon/PixelShaderGen.cpp
@@ -171,7 +171,7 @@ PixelShaderUid GetPixelShaderUid()
uid_data->genMode_numtevstages = bpmem.genMode.numtevstages;
uid_data->genMode_numtexgens = bpmem.genMode.numtexgens;
uid_data->per_pixel_lighting = g_ActiveConfig.bEnablePixelLighting;
- uid_data->bounding_box = g_ActiveConfig.backend_info.bSupportsBBox &&
+ uid_data->bounding_box = g_ActiveConfig.BBoxUseFragmentShaderImplementation() &&
g_ActiveConfig.bBBoxEnable && BoundingBox::active;
uid_data->rgba6_format =
bpmem.zcontrol.pixel_format == PEControl::RGBA6_Z24 && !g_ActiveConfig.bForceTrueColor;