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| author | JMC47 <JMC4789@gmail.com> | 2021-06-10 03:38:24 -0400 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2021-06-10 03:38:24 -0400 |
| commit | a51d01bb809bddaa2c221b0e9a6d0b935a285bce (patch) | |
| tree | a8ebb37fd0c90eb6adc89b27fc3f82dc694ee26e /Source/Core/VideoCommon/PixelShaderGen.cpp | |
| parent | e62610e6bc4f33234d8d5a7759ed5911bd25b8cb (diff) | |
| parent | 1500a0119bbb9086b0482a94b154612a0684f194 (diff) | |
Merge pull request #9532 from Pokechu22/debug-cube-hack
Hackfix for debug cubes
Diffstat (limited to 'Source/Core/VideoCommon/PixelShaderGen.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/PixelShaderGen.cpp | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/Source/Core/VideoCommon/PixelShaderGen.cpp b/Source/Core/VideoCommon/PixelShaderGen.cpp index 37e856ae42..567d161565 100644 --- a/Source/Core/VideoCommon/PixelShaderGen.cpp +++ b/Source/Core/VideoCommon/PixelShaderGen.cpp @@ -236,12 +236,6 @@ PixelShaderUid GetPixelShaderUid() for (unsigned int n = 0; n < numStages; n++) { uid_data->stagehash[n].tevorders_texcoord = bpmem.tevorders[n / 2].getTexCoord(n & 1); - - // hasindstage previously was used as a criterion to set tevind to 0, but there are variables in - // tevind that are used even if the indirect stage is disabled, so now it is only left in to - // avoid breaking existing UIDs (in most cases, games will have 0 in tevind anyways) - // TODO: Remove hasindstage on the next UID version bump - uid_data->stagehash[n].hasindstage = bpmem.tevind[n].bt < bpmem.genMode.numindstages; uid_data->stagehash[n].tevind = bpmem.tevind[n].hex; TevStageCombiner::ColorCombiner& cc = bpmem.combiners[n].colorC; |
