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authorTony Wasserka <NeoBrainX@gmail.com>2014-03-06 19:21:03 +0100
committerTony Wasserka <NeoBrainX@gmail.com>2014-03-14 22:33:26 +0100
commitbdd629c598b39a2e1dcfed4649cfc7fcfd2bc34b (patch)
treee9715d13ad66afd4470caa77130330941de46ddf /Source/Core/VideoCommon/PixelShaderGen.cpp
parent6e65e02c9eaaa967da769e8a16bc5eee81bb002d (diff)
PixelShaderGen: Use spaces for alignment where appropriate.
Diffstat (limited to 'Source/Core/VideoCommon/PixelShaderGen.cpp')
-rw-r--r--Source/Core/VideoCommon/PixelShaderGen.cpp34
1 files changed, 17 insertions, 17 deletions
diff --git a/Source/Core/VideoCommon/PixelShaderGen.cpp b/Source/Core/VideoCommon/PixelShaderGen.cpp
index fe9eecfdea..3f4a4d140a 100644
--- a/Source/Core/VideoCommon/PixelShaderGen.cpp
+++ b/Source/Core/VideoCommon/PixelShaderGen.cpp
@@ -204,17 +204,17 @@ static inline void GeneratePixelShader(T& out, DSTALPHA_MODE dstAlphaMode, API_T
uid_data.genMode_numtexgens = bpmem.genMode.numtexgens;
// dot product for integer vectors
- out.Write( "int idot(int3 x, int3 y)\n"
- "{\n"
- "\tint3 tmp = x * y;\n"
- "\treturn tmp.x + tmp.y + tmp.z;\n"
- "}\n");
-
- out.Write( "int idot(int4 x, int4 y)\n"
- "{\n"
- "\tint4 tmp = x * y;\n"
- "\treturn tmp.x + tmp.y + tmp.z + tmp.w;\n"
- "}\n\n");
+ out.Write("int idot(int3 x, int3 y)\n"
+ "{\n"
+ "\tint3 tmp = x * y;\n"
+ "\treturn tmp.x + tmp.y + tmp.z;\n"
+ "}\n");
+
+ out.Write("int idot(int4 x, int4 y)\n"
+ "{\n"
+ "\tint4 tmp = x * y;\n"
+ "\treturn tmp.x + tmp.y + tmp.z + tmp.w;\n"
+ "}\n\n");
if (ApiType == API_OPENGL)
{
@@ -338,12 +338,12 @@ static inline void GeneratePixelShader(T& out, DSTALPHA_MODE dstAlphaMode, API_T
out.Write(" ) {\n");
}
- out.Write(" int4 ic0 = " I_COLORS"[1], ic1 = " I_COLORS"[2], ic2 = " I_COLORS"[3], iprev = " I_COLORS"[0];\n"
- " int4 irastemp = int4(0, 0, 0, 0), itextemp = int4(0, 0, 0, 0), ikonsttemp = int4(0, 0, 0, 0);\n"
- " int3 comp16 = int3(1, 256, 0), comp24 = int3(1, 256, 256*256);\n"
- " int alphabump=0;\n"
- " int3 tevcoord=int3(0, 0, 0);\n"
- " int2 wrappedcoord=int2(0,0), tempcoord=int2(0,0);\n\n");
+ out.Write("\tint4 ic0 = " I_COLORS"[1], ic1 = " I_COLORS"[2], ic2 = " I_COLORS"[3], iprev = " I_COLORS"[0];\n"
+ "\tint4 irastemp = int4(0, 0, 0, 0), itextemp = int4(0, 0, 0, 0), ikonsttemp = int4(0, 0, 0, 0);\n"
+ "\tint3 comp16 = int3(1, 256, 0), comp24 = int3(1, 256, 256*256);\n"
+ "\tint alphabump=0;\n"
+ "\tint3 tevcoord=int3(0, 0, 0);\n"
+ "\tint2 wrappedcoord=int2(0,0), tempcoord=int2(0,0);\n\n");
if (ApiType == API_OPENGL)
{