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authorAdmiral H. Curtiss <pikachu025@gmail.com>2022-12-27 20:20:27 +0100
committerAdmiral H. Curtiss <pikachu025@gmail.com>2022-12-27 20:20:27 +0100
commit4549fb4acb1ab520dc6481fe4443cdd3d46bd8c2 (patch)
treefd7a3f34072436866be3f895f700b2402df188a2 /Source/Core/VideoCommon/PixelShaderManager.cpp
parent725bd64ec294b23242b721fc5a9b9907f807858b (diff)
VideoCommon/PixelShaderManager: Rename s_ variables.
Diffstat (limited to 'Source/Core/VideoCommon/PixelShaderManager.cpp')
-rw-r--r--Source/Core/VideoCommon/PixelShaderManager.cpp44
1 files changed, 22 insertions, 22 deletions
diff --git a/Source/Core/VideoCommon/PixelShaderManager.cpp b/Source/Core/VideoCommon/PixelShaderManager.cpp
index 6a6dfc4758..35db2c6684 100644
--- a/Source/Core/VideoCommon/PixelShaderManager.cpp
+++ b/Source/Core/VideoCommon/PixelShaderManager.cpp
@@ -17,8 +17,8 @@ void PixelShaderManager::Init()
constants = {};
// Init any intial constants which aren't zero when bpmem is zero.
- s_bFogRangeAdjustChanged = true;
- s_bViewPortChanged = false;
+ m_fog_range_adjusted_changed = true;
+ m_viewport_changed = false;
SetIndMatrixChanged(0);
SetIndMatrixChanged(1);
@@ -72,7 +72,7 @@ void PixelShaderManager::Dirty()
{
// This function is called after a savestate is loaded.
// Any constants that can changed based on settings should be re-calculated
- s_bFogRangeAdjustChanged = true;
+ m_fog_range_adjusted_changed = true;
SetEfbScaleChanged(g_renderer->EFBToScaledXf(1), g_renderer->EFBToScaledYf(1));
SetFogParamChanged();
@@ -82,7 +82,7 @@ void PixelShaderManager::Dirty()
void PixelShaderManager::SetConstants()
{
- if (s_bFogRangeAdjustChanged)
+ if (m_fog_range_adjusted_changed)
{
// set by two components, so keep changed flag here
// TODO: try to split both registers and move this logic to the shader
@@ -121,18 +121,18 @@ void PixelShaderManager::SetConstants()
}
dirty = true;
- s_bFogRangeAdjustChanged = false;
+ m_fog_range_adjusted_changed = false;
}
- if (s_bViewPortChanged)
+ if (m_viewport_changed)
{
constants.zbias[1][0] = (s32)xfmem.viewport.farZ;
constants.zbias[1][1] = (s32)xfmem.viewport.zRange;
dirty = true;
- s_bViewPortChanged = false;
+ m_viewport_changed = false;
}
- if (s_bIndirectDirty)
+ if (m_indirect_dirty)
{
for (int i = 0; i < 4; i++)
constants.pack1[i][3] = 0;
@@ -154,10 +154,10 @@ void PixelShaderManager::SetConstants()
}
dirty = true;
- s_bIndirectDirty = false;
+ m_indirect_dirty = false;
}
- if (s_bDestAlphaDirty)
+ if (m_dest_alpha_dirty)
{
// Destination alpha is only enabled if alpha writes are enabled. Force entire uniform to zero
// when disabled.
@@ -232,7 +232,7 @@ void PixelShaderManager::SetTevCombiner(int index, int alpha, u32 combiner)
void PixelShaderManager::SetTevIndirectChanged()
{
- s_bIndirectDirty = true;
+ m_indirect_dirty = true;
}
void PixelShaderManager::SetAlpha()
@@ -260,7 +260,7 @@ void PixelShaderManager::SetAlphaTestChanged()
void PixelShaderManager::SetDestAlphaChanged()
{
- s_bDestAlphaDirty = true;
+ m_dest_alpha_dirty = true;
}
void PixelShaderManager::SetTexDims(int texmapid, u32 width, u32 height)
@@ -291,8 +291,8 @@ void PixelShaderManager::SetZTextureBias()
void PixelShaderManager::SetViewportChanged()
{
- s_bViewPortChanged = true;
- s_bFogRangeAdjustChanged =
+ m_viewport_changed = true;
+ m_fog_range_adjusted_changed =
true; // TODO: Shouldn't be necessary with an accurate fog range adjust implementation
}
@@ -422,7 +422,7 @@ void PixelShaderManager::SetFogRangeAdjustChanged()
if (g_ActiveConfig.bDisableFog)
return;
- s_bFogRangeAdjustChanged = true;
+ m_fog_range_adjusted_changed = true;
if (constants.fogRangeBase != bpmem.fogRange.Base.hex)
{
@@ -434,7 +434,7 @@ void PixelShaderManager::SetFogRangeAdjustChanged()
void PixelShaderManager::SetGenModeChanged()
{
constants.genmode = bpmem.genMode.hex;
- s_bIndirectDirty = true;
+ m_indirect_dirty = true;
dirty = true;
}
@@ -454,7 +454,7 @@ void PixelShaderManager::SetZModeControl()
constants.dither = dither;
dirty = true;
}
- s_bDestAlphaDirty = true;
+ m_dest_alpha_dirty = true;
}
void PixelShaderManager::SetBlendModeChanged()
@@ -512,7 +512,7 @@ void PixelShaderManager::SetBlendModeChanged()
constants.logic_op_mode = state.logicmode;
dirty = true;
}
- s_bDestAlphaDirty = true;
+ m_dest_alpha_dirty = true;
}
void PixelShaderManager::SetBoundingBoxActive(bool active)
@@ -527,10 +527,10 @@ void PixelShaderManager::SetBoundingBoxActive(bool active)
void PixelShaderManager::DoState(PointerWrap& p)
{
- p.Do(s_bFogRangeAdjustChanged);
- p.Do(s_bViewPortChanged);
- p.Do(s_bIndirectDirty);
- p.Do(s_bDestAlphaDirty);
+ p.Do(m_fog_range_adjusted_changed);
+ p.Do(m_viewport_changed);
+ p.Do(m_indirect_dirty);
+ p.Do(m_dest_alpha_dirty);
p.Do(constants);