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authorStenzek <stenzek@gmail.com>2019-10-01 11:44:29 +1000
committerStenzek <stenzek@gmail.com>2019-10-01 11:44:31 +1000
commit135f0a1385b25ff549b064e0782128fe11d55fdc (patch)
tree4363331adc36fbdd56da40bc05b841ad456cbb3b /Source/Core/VideoCommon/PostProcessing.cpp
parentc989e5c50c432b7df78a8e6e1dc92cca1057767b (diff)
ShaderCache: EFB2RAM pipelines should not use a geometry shader
Only the left eye is used when creating the RAM copy.
Diffstat (limited to 'Source/Core/VideoCommon/PostProcessing.cpp')
0 files changed, 0 insertions, 0 deletions