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authorLioncash <mathew1800@gmail.com>2019-07-08 17:53:47 -0400
committerLioncash <mathew1800@gmail.com>2019-07-08 18:52:45 -0400
commit457bff92c142fec0f4d55c25ce87e18c910326b9 (patch)
tree68a9e41691e979ff709669c21ef8c8b2eaa064cb /Source/Core/VideoCommon/PostProcessing.cpp
parentb1b9c6aa1e8c04a89f2d6e08960e67665bcabda2 (diff)
Common/DebugInterface: Use u32 instead of unsigned int consistently
Previously u32 was being used for part of the interface and unsigned int was being used for other parts. This makes the interface fully consistent by using only one type. We opt for u32 here given they communicate the same thing (for platforms we care about where int is 32-bit), while also being less to read.
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