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authorLillyJadeKatrin <lilly.kitty.1988@gmail.com>2023-04-11 00:04:08 -0400
committerLillyJadeKatrin <lilly.kitty.1988@gmail.com>2023-04-12 03:08:47 -0400
commit8b57c4b239da92f76491792b2b67f9763c505e6a (patch)
tree404e1158ca4a7d4c79edfd75c6be2256af9a3252 /Source/Core/VideoCommon/PostProcessing.cpp
parentbd75ce6e6db1c3bc06daae951bddf9733c9783ad (diff)
Added LoadGameByFilenameAsync and CloseGame to AchievementManager
LoadGameByFilenameAsync sets up a volume reader and hashes the volume, then uses that hash to make the three consecutive API requests to resolve hash, start session and load game data. CloseGame resets the m_is_game_loaded flag, wipes the queue, and destroys all the game data responses.
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