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authorScott Mansell <phiren@gmail.com>2022-07-27 19:35:51 +1200
committerScott Mansell <phiren@gmail.com>2023-01-31 18:29:47 +1300
commita01d5283ec1dc6a4dc50e4b8da48e6de1c6ac1dd (patch)
tree6cc929598384493142132506c1483cefc784cbb8 /Source/Core/VideoCommon/PostProcessing.cpp
parent606c18210dd4f651655b2c84e9e332e6c6c6e21b (diff)
TextureCache: Add content locking
Texture cache occasionally mutates textures for efficiency. Which is awkward if we want to borrow those textures from texture cache to do something else, such as a graphics debugger, or async presentation on another thread. Content locking provides a way to signal that the contents of a texture cache entry should not change. Texture cache will be forced to use alternative strategies.
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