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authorDavid Korth <gerbilsoft@gerbilsoft.com>2019-09-14 16:40:34 -0400
committerDavid Korth <gerbilsoft@gerbilsoft.com>2019-12-29 23:45:02 -0500
commitc2dd2e8a2e202b3cb63023306569d4f26e293adb (patch)
treea555c0cec94121ef93a0861e2ce5c342f525a339 /Source/Core/VideoCommon/PostProcessing.cpp
parent6e549bb6689d967edf4e16f061500f696f35906c (diff)
Use std::istringstream or std::ostringstream instead of std::stringstream where possible.
This removes std::iostream from the inheritance chain, which reduces overhead slightly.
Diffstat (limited to 'Source/Core/VideoCommon/PostProcessing.cpp')
-rw-r--r--Source/Core/VideoCommon/PostProcessing.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/Source/Core/VideoCommon/PostProcessing.cpp b/Source/Core/VideoCommon/PostProcessing.cpp
index 4d7b033f4e..03f913eaaa 100644
--- a/Source/Core/VideoCommon/PostProcessing.cpp
+++ b/Source/Core/VideoCommon/PostProcessing.cpp
@@ -434,7 +434,7 @@ void PostProcessing::BlitFromTexture(const MathUtil::Rectangle<int>& dst,
std::string PostProcessing::GetUniformBufferHeader() const
{
- std::stringstream ss;
+ std::ostringstream ss;
u32 unused_counter = 1;
if (g_ActiveConfig.backend_info.api_type == APIType::D3D)
ss << "cbuffer PSBlock : register(b0) {\n";
@@ -493,7 +493,7 @@ std::string PostProcessing::GetUniformBufferHeader() const
std::string PostProcessing::GetHeader() const
{
- std::stringstream ss;
+ std::ostringstream ss;
ss << GetUniformBufferHeader();
if (g_ActiveConfig.backend_info.api_type == APIType::D3D)
{
@@ -602,7 +602,7 @@ void main(in float3 v_tex0_ : TEXCOORD0, out float4 ocol0_ : SV_Target)
bool PostProcessing::CompileVertexShader()
{
- std::stringstream ss;
+ std::ostringstream ss;
ss << GetUniformBufferHeader();
if (g_ActiveConfig.backend_info.api_type == APIType::D3D)