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| author | Stenzek <stenzek@gmail.com> | 2017-04-14 18:18:10 +1000 |
|---|---|---|
| committer | Stenzek <stenzek@gmail.com> | 2017-04-14 18:29:53 +1000 |
| commit | c8b98dca1ad2380a6cec1dac63ed5d200c01caf8 (patch) | |
| tree | a8493663c24ab5285b5c33d57644cffce717b1f2 /Source/Core/VideoCommon/PostProcessing.cpp | |
| parent | f4bdfe3e0c79e0f90693ff8cf9750b2314b1ccd3 (diff) | |
Vulkan: Raise the number of texel buffer/storage image descriptors
Running with GPU texture decoding enabled could cause us to run out of
descriptors within a single frame.
Diffstat (limited to 'Source/Core/VideoCommon/PostProcessing.cpp')
0 files changed, 0 insertions, 0 deletions
