summaryrefslogtreecommitdiff
path: root/Source/Core/VideoCommon/PostProcessing.cpp
diff options
context:
space:
mode:
authorTillmann Karras <tilkax@gmail.com>2021-07-18 04:03:26 +0100
committerTillmann Karras <tilkax@gmail.com>2021-07-18 04:08:48 +0100
commitc948d7f4369c4ad517c8afb4126bc5dd55f6068b (patch)
tree3cd5fea15b236f91bcd49930201912283342e267 /Source/Core/VideoCommon/PostProcessing.cpp
parent6bf39dc6d63d6bb5bc8cf16186a669122777b9ce (diff)
PostProcessing: fix link error when switching shaders
Switching to a post-processing shader with different configuration options will change the UBO, so we need to recompile the vertex shader as well.
Diffstat (limited to 'Source/Core/VideoCommon/PostProcessing.cpp')
-rw-r--r--Source/Core/VideoCommon/PostProcessing.cpp2
1 files changed, 2 insertions, 0 deletions
diff --git a/Source/Core/VideoCommon/PostProcessing.cpp b/Source/Core/VideoCommon/PostProcessing.cpp
index 6cf1397416..8d0b758c6f 100644
--- a/Source/Core/VideoCommon/PostProcessing.cpp
+++ b/Source/Core/VideoCommon/PostProcessing.cpp
@@ -400,6 +400,8 @@ void PostProcessing::RecompileShader()
m_pixel_shader.reset();
if (!CompilePixelShader())
return;
+ if (!CompileVertexShader())
+ return;
CompilePipeline();
}