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authorshuffle2 <godisgovernment@gmail.com>2017-06-23 17:32:15 -0700
committerGitHub <noreply@github.com>2017-06-23 17:32:15 -0700
commitced53e29200e3d02dbbc218bccc8b8a8826ef7a7 (patch)
treeed4cb548a2864fa52b4d78d4251a53e4e87c792b /Source/Core/VideoCommon/PostProcessing.cpp
parent1bd177561bf54e58855237e6c30c7bcaa39ab7e2 (diff)
parenta66b747366c8dc36cb4ed6f40efee679e9516749 (diff)
Merge pull request #5659 from shuffle2/gamelist-speedup-with-emustate
Gamelist speedup with emustate
Diffstat (limited to 'Source/Core/VideoCommon/PostProcessing.cpp')
-rw-r--r--Source/Core/VideoCommon/PostProcessing.cpp5
1 files changed, 3 insertions, 2 deletions
diff --git a/Source/Core/VideoCommon/PostProcessing.cpp b/Source/Core/VideoCommon/PostProcessing.cpp
index 71f38732e7..0575402dd1 100644
--- a/Source/Core/VideoCommon/PostProcessing.cpp
+++ b/Source/Core/VideoCommon/PostProcessing.cpp
@@ -31,8 +31,9 @@ PostProcessingShaderImplementation::~PostProcessingShaderImplementation()
static std::vector<std::string> GetShaders(const std::string& sub_dir = "")
{
std::vector<std::string> paths =
- Common::DoFileSearch({".glsl"}, {File::GetUserPath(D_SHADERS_IDX) + sub_dir,
- File::GetSysDirectory() + SHADERS_DIR DIR_SEP + sub_dir});
+ Common::DoFileSearch({File::GetUserPath(D_SHADERS_IDX) + sub_dir,
+ File::GetSysDirectory() + SHADERS_DIR DIR_SEP + sub_dir},
+ {".glsl"});
std::vector<std::string> result;
for (std::string path : paths)
{