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| author | shuffle2 <godisgovernment@gmail.com> | 2017-06-23 17:32:15 -0700 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2017-06-23 17:32:15 -0700 |
| commit | ced53e29200e3d02dbbc218bccc8b8a8826ef7a7 (patch) | |
| tree | ed4cb548a2864fa52b4d78d4251a53e4e87c792b /Source/Core/VideoCommon/PostProcessing.cpp | |
| parent | 1bd177561bf54e58855237e6c30c7bcaa39ab7e2 (diff) | |
| parent | a66b747366c8dc36cb4ed6f40efee679e9516749 (diff) | |
Merge pull request #5659 from shuffle2/gamelist-speedup-with-emustate
Gamelist speedup with emustate
Diffstat (limited to 'Source/Core/VideoCommon/PostProcessing.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/PostProcessing.cpp | 5 |
1 files changed, 3 insertions, 2 deletions
diff --git a/Source/Core/VideoCommon/PostProcessing.cpp b/Source/Core/VideoCommon/PostProcessing.cpp index 71f38732e7..0575402dd1 100644 --- a/Source/Core/VideoCommon/PostProcessing.cpp +++ b/Source/Core/VideoCommon/PostProcessing.cpp @@ -31,8 +31,9 @@ PostProcessingShaderImplementation::~PostProcessingShaderImplementation() static std::vector<std::string> GetShaders(const std::string& sub_dir = "") { std::vector<std::string> paths = - Common::DoFileSearch({".glsl"}, {File::GetUserPath(D_SHADERS_IDX) + sub_dir, - File::GetSysDirectory() + SHADERS_DIR DIR_SEP + sub_dir}); + Common::DoFileSearch({File::GetUserPath(D_SHADERS_IDX) + sub_dir, + File::GetSysDirectory() + SHADERS_DIR DIR_SEP + sub_dir}, + {".glsl"}); std::vector<std::string> result; for (std::string path : paths) { |
