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authorConnor McLaughlin <stenzek@gmail.com>2019-05-12 15:15:34 +1000
committerGitHub <noreply@github.com>2019-05-12 15:15:34 +1000
commit707266aeed400a3403d3733328ea06a507fb4789 (patch)
tree6b1ff686cf1f4a1ac37716ae0ed87f972d48330f /Source/Core/VideoCommon/PostProcessing.h
parent3bcee22f1747dad534e8e3095c604ad172591d39 (diff)
parentc513bb5309b9e608230caf5d77ed4c323046d007 (diff)
Merge pull request #8069 from iwubcode/passive_support
VideoCommon: Implement passive stereoscopic 3D
Diffstat (limited to 'Source/Core/VideoCommon/PostProcessing.h')
-rw-r--r--Source/Core/VideoCommon/PostProcessing.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/Source/Core/VideoCommon/PostProcessing.h b/Source/Core/VideoCommon/PostProcessing.h
index ede8adaf6e..55ff1c7c5d 100644
--- a/Source/Core/VideoCommon/PostProcessing.h
+++ b/Source/Core/VideoCommon/PostProcessing.h
@@ -94,6 +94,7 @@ public:
virtual ~PostProcessing();
static std::vector<std::string> GetShaderList();
+ static std::vector<std::string> GetPassiveShaderList();
static std::vector<std::string> GetAnaglyphShaderList();
PostProcessingConfiguration* GetConfig() { return &m_config; }