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| author | Ryan Houdek <Sonicadvance1@gmail.com> | 2014-11-28 11:45:38 -0600 |
|---|---|---|
| committer | Ryan Houdek <Sonicadvance1@gmail.com> | 2014-11-28 11:45:38 -0600 |
| commit | ce059769f6bf13118366f77fea926727efcf4510 (patch) | |
| tree | 8ea7f2014f086f1df0f661697863c5b72d633a5b /Source/Core/VideoCommon/PostProcessing.h | |
| parent | 0e3d20c349ead263a630463beeb4335aaf512e42 (diff) | |
| parent | 6d51455195e95a1bb97eb263fcd3423c757f59e7 (diff) | |
Merge pull request #1439 from Armada651/ogl-stereo-3d
OGL: Stereoscopic 3D Support
Diffstat (limited to 'Source/Core/VideoCommon/PostProcessing.h')
| -rw-r--r-- | Source/Core/VideoCommon/PostProcessing.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/PostProcessing.h b/Source/Core/VideoCommon/PostProcessing.h index 68ab47cff6..7c4f942214 100644 --- a/Source/Core/VideoCommon/PostProcessing.h +++ b/Source/Core/VideoCommon/PostProcessing.h @@ -91,7 +91,7 @@ public: // Should be implemented by the backends for backend specific code virtual void BlitFromTexture(TargetRectangle src, TargetRectangle dst, - int src_texture, int src_width, int src_height) = 0; + int src_texture, int src_width, int src_height, int layer = 0) = 0; virtual void ApplyShader() = 0; protected: |
