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authorRyan Houdek <Sonicadvance1@gmail.com>2014-11-28 11:45:38 -0600
committerRyan Houdek <Sonicadvance1@gmail.com>2014-11-28 11:45:38 -0600
commitce059769f6bf13118366f77fea926727efcf4510 (patch)
tree8ea7f2014f086f1df0f661697863c5b72d633a5b /Source/Core/VideoCommon/PostProcessing.h
parent0e3d20c349ead263a630463beeb4335aaf512e42 (diff)
parent6d51455195e95a1bb97eb263fcd3423c757f59e7 (diff)
Merge pull request #1439 from Armada651/ogl-stereo-3d
OGL: Stereoscopic 3D Support
Diffstat (limited to 'Source/Core/VideoCommon/PostProcessing.h')
-rw-r--r--Source/Core/VideoCommon/PostProcessing.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/PostProcessing.h b/Source/Core/VideoCommon/PostProcessing.h
index 68ab47cff6..7c4f942214 100644
--- a/Source/Core/VideoCommon/PostProcessing.h
+++ b/Source/Core/VideoCommon/PostProcessing.h
@@ -91,7 +91,7 @@ public:
// Should be implemented by the backends for backend specific code
virtual void BlitFromTexture(TargetRectangle src, TargetRectangle dst,
- int src_texture, int src_width, int src_height) = 0;
+ int src_texture, int src_width, int src_height, int layer = 0) = 0;
virtual void ApplyShader() = 0;
protected: