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authorLioncash <mathew1800@gmail.com>2017-11-10 22:45:32 -0500
committerLioncash <mathew1800@gmail.com>2017-11-18 23:17:56 -0500
commit10697bcbe3c84599f11f49dfc38358a2e9b7140f (patch)
tree58127ae3106da02b7e9356a7a8b6cc3d27d63bcc /Source/Core/VideoCommon/RenderBase.cpp
parent609a17a0cd41a12c0fbf9a7c47c8889232594778 (diff)
VideoConfig: Make AspectMode an enum class
Makes for more strongly-typed identifiers (and doesn't pollute surrounding namespaces)
Diffstat (limited to 'Source/Core/VideoCommon/RenderBase.cpp')
-rw-r--r--Source/Core/VideoCommon/RenderBase.cpp40
1 files changed, 20 insertions, 20 deletions
diff --git a/Source/Core/VideoCommon/RenderBase.cpp b/Source/Core/VideoCommon/RenderBase.cpp
index 0db81bb885..2f6eccdf75 100644
--- a/Source/Core/VideoCommon/RenderBase.cpp
+++ b/Source/Core/VideoCommon/RenderBase.cpp
@@ -312,19 +312,20 @@ void Renderer::DrawDebugText()
break;
}
const char* ar_text = "";
- switch (g_ActiveConfig.iAspectRatio)
+ switch (g_ActiveConfig.aspect_mode)
{
- case ASPECT_AUTO:
+ case AspectMode::Auto:
ar_text = "Auto";
break;
- case ASPECT_STRETCH:
+ case AspectMode::Stretch:
ar_text = "Stretch";
break;
- case ASPECT_ANALOG:
+ case AspectMode::Analog:
ar_text = "Force 4:3";
break;
- case ASPECT_ANALOG_WIDE:
+ case AspectMode::AnalogWide:
ar_text = "Force 16:9";
+ break;
}
const char* const efbcopy_text = g_ActiveConfig.bSkipEFBCopyToRam ? "to Texture" : "to RAM";
@@ -381,15 +382,15 @@ void Renderer::DrawDebugText()
float Renderer::CalculateDrawAspectRatio() const
{
- if (g_ActiveConfig.iAspectRatio == ASPECT_STRETCH)
+ if (g_ActiveConfig.aspect_mode == AspectMode::Stretch)
{
// If stretch is enabled, we prefer the aspect ratio of the window.
return (static_cast<float>(m_backbuffer_width) / static_cast<float>(m_backbuffer_height));
}
// The rendering window aspect ratio as a proportion of the 4:3 or 16:9 ratio
- if (g_ActiveConfig.iAspectRatio == ASPECT_ANALOG_WIDE ||
- (g_ActiveConfig.iAspectRatio != ASPECT_ANALOG && m_aspect_wide))
+ if (g_ActiveConfig.aspect_mode == AspectMode::AnalogWide ||
+ (g_ActiveConfig.aspect_mode != AspectMode::Analog && m_aspect_wide))
{
return AspectToWidescreen(VideoInterface::GetAspectRatio());
}
@@ -428,21 +429,20 @@ void Renderer::UpdateDrawRectangle()
float source_aspect = VideoInterface::GetAspectRatio();
if (m_aspect_wide)
source_aspect = AspectToWidescreen(source_aspect);
- float target_aspect;
+ float target_aspect = 0.0f;
- switch (g_ActiveConfig.iAspectRatio)
+ switch (g_ActiveConfig.aspect_mode)
{
- case ASPECT_STRETCH:
+ case AspectMode::Stretch:
target_aspect = win_width / win_height;
break;
- case ASPECT_ANALOG:
+ case AspectMode::Analog:
target_aspect = VideoInterface::GetAspectRatio();
break;
- case ASPECT_ANALOG_WIDE:
+ case AspectMode::AnalogWide:
target_aspect = AspectToWidescreen(VideoInterface::GetAspectRatio());
break;
- default:
- // ASPECT_AUTO
+ case AspectMode::Auto:
target_aspect = source_aspect;
break;
}
@@ -475,10 +475,10 @@ void Renderer::UpdateDrawRectangle()
draw_height = crop_height = 1;
// crop the picture to a standard aspect ratio
- if (g_ActiveConfig.bCrop && g_ActiveConfig.iAspectRatio != ASPECT_STRETCH)
+ if (g_ActiveConfig.bCrop && g_ActiveConfig.aspect_mode != AspectMode::Stretch)
{
- float expected_aspect = (g_ActiveConfig.iAspectRatio == ASPECT_ANALOG_WIDE ||
- (g_ActiveConfig.iAspectRatio != ASPECT_ANALOG && m_aspect_wide)) ?
+ float expected_aspect = (g_ActiveConfig.aspect_mode == AspectMode::AnalogWide ||
+ (g_ActiveConfig.aspect_mode != AspectMode::Analog && m_aspect_wide)) ?
(16.0f / 9.0f) :
(4.0f / 3.0f);
if (crop_width / crop_height >= expected_aspect)
@@ -550,8 +550,8 @@ std::tuple<int, int> Renderer::CalculateOutputDimensions(int width, int height)
{
// Force 4:3 or 16:9 by cropping the image.
float current_aspect = scaled_width / scaled_height;
- float expected_aspect = (g_ActiveConfig.iAspectRatio == ASPECT_ANALOG_WIDE ||
- (g_ActiveConfig.iAspectRatio != ASPECT_ANALOG && m_aspect_wide)) ?
+ float expected_aspect = (g_ActiveConfig.aspect_mode == AspectMode::AnalogWide ||
+ (g_ActiveConfig.aspect_mode != AspectMode::Analog && m_aspect_wide)) ?
(16.0f / 9.0f) :
(4.0f / 3.0f);
if (current_aspect > expected_aspect)