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authoriwubcode <iwubcode@users.noreply.github.com>2017-08-14 23:07:39 -0500
committeriwubcode <iwubcode@users.noreply.github.com>2017-11-17 22:11:30 -0600
commit2295d60fdc95af80af03174753b7389a44896fc1 (patch)
treec28391a7b53dffcd0693d11a8870b2ed0d64dd6a /Source/Core/VideoCommon/RenderBase.cpp
parent7f0834c91992c3726f1ba36f32f85b97aaa1ece2 (diff)
VideoCommon: Output gamma now comes from the xfb copy
Diffstat (limited to 'Source/Core/VideoCommon/RenderBase.cpp')
-rw-r--r--Source/Core/VideoCommon/RenderBase.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/VideoCommon/RenderBase.cpp b/Source/Core/VideoCommon/RenderBase.cpp
index d438951944..67721caabc 100644
--- a/Source/Core/VideoCommon/RenderBase.cpp
+++ b/Source/Core/VideoCommon/RenderBase.cpp
@@ -599,7 +599,7 @@ void Renderer::RecordVideoMemory()
}
void Renderer::Swap(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight, const EFBRectangle& rc,
- u64 ticks, float Gamma)
+ u64 ticks)
{
// Heuristic to detect if a GameCube game is in 16:9 anamorphic widescreen mode.
if (!SConfig::GetInstance().bWii)
@@ -646,7 +646,7 @@ void Renderer::Swap(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight, const
m_last_xfb_texture = xfb_entry->texture.get();
// TODO: merge more generic parts into VideoCommon
- g_renderer->SwapImpl(xfb_entry->texture.get(), rc, ticks, Gamma);
+ g_renderer->SwapImpl(xfb_entry->texture.get(), rc, ticks, xfb_entry->gamma);
m_fps_counter.Update();
update_frame_count = true;