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| author | Lioncash <mathew1800@gmail.com> | 2018-06-21 11:31:26 -0400 |
|---|---|---|
| committer | Lioncash <mathew1800@gmail.com> | 2018-06-21 11:36:02 -0400 |
| commit | 25e3ec23f837ecf131ff1ef8c559bdc877656532 (patch) | |
| tree | 33dea49d818bd4a7187363e5d718f06ed6f68954 /Source/Core/VideoCommon/RenderBase.cpp | |
| parent | 56b8d1803e3e3d8f8c8e3430da86014a3f7e3e2b (diff) | |
BTEmu: Rename AccessWiiMote to AccessWiimote
Everywhere else throughout the codebase we use "Wiimote" when referring
to the Wii Remote as a shorthand. This makes the casing consistent.
Diffstat (limited to 'Source/Core/VideoCommon/RenderBase.cpp')
0 files changed, 0 insertions, 0 deletions
