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| author | Stenzek <stenzek@gmail.com> | 2018-04-02 01:15:48 +1000 |
|---|---|---|
| committer | Stenzek <stenzek@gmail.com> | 2018-04-02 01:15:48 +1000 |
| commit | 2687c55cf6d923d237fd428e4c184961460699b1 (patch) | |
| tree | 97091e496bfcda5cabcdd098525da1585cb653a6 /Source/Core/VideoCommon/RenderBase.cpp | |
| parent | aaf9f4759f169f6afbf70628916276ed4a955ad2 (diff) | |
Renderer: Only recreate frame dump texture if dimensions differ
This was a typo, been around for a while. == should be !=. May improve
frame dumping performnace slightly, but I doubt much if any.
Diffstat (limited to 'Source/Core/VideoCommon/RenderBase.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/RenderBase.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/RenderBase.cpp b/Source/Core/VideoCommon/RenderBase.cpp index 3e81312541..1598fe0a00 100644 --- a/Source/Core/VideoCommon/RenderBase.cpp +++ b/Source/Core/VideoCommon/RenderBase.cpp @@ -755,7 +755,7 @@ void Renderer::RenderFrameDump() // Or, resize texture if it isn't large enough to accommodate the current frame. if (!m_frame_dump_render_texture || m_frame_dump_render_texture->GetConfig().width != static_cast<u32>(target_width) || - m_frame_dump_render_texture->GetConfig().height == static_cast<u32>(target_height)) + m_frame_dump_render_texture->GetConfig().height != static_cast<u32>(target_height)) { // Recreate texture objects. Release before creating so we don't temporarily use twice the RAM. TextureConfig config(target_width, target_height, 1, 1, 1, AbstractTextureFormat::RGBA8, true); |
