summaryrefslogtreecommitdiff
path: root/Source/Core/VideoCommon/RenderBase.cpp
diff options
context:
space:
mode:
authoriwubcode <iwubcode@users.noreply.github.com>2017-12-15 12:46:18 -0600
committeriwubcode <iwubcode@users.noreply.github.com>2017-12-15 12:46:18 -0600
commit2f7eacd08c8a55116cbf3b213d6ae7a0c71def15 (patch)
tree9f5daeb424304183f5577f58de3b7304d9827b85 /Source/Core/VideoCommon/RenderBase.cpp
parent49a55e0a930f866fbca12a0e83b7e9d60beebdbf (diff)
Video Common: move frame advance and counter logic to only happen when we actually render a frame.
Diffstat (limited to 'Source/Core/VideoCommon/RenderBase.cpp')
-rw-r--r--Source/Core/VideoCommon/RenderBase.cpp22
1 files changed, 10 insertions, 12 deletions
diff --git a/Source/Core/VideoCommon/RenderBase.cpp b/Source/Core/VideoCommon/RenderBase.cpp
index 2145c57eeb..0644984017 100644
--- a/Source/Core/VideoCommon/RenderBase.cpp
+++ b/Source/Core/VideoCommon/RenderBase.cpp
@@ -632,7 +632,6 @@ void Renderer::Swap(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight, const
// behind the renderer.
FlushFrameDump();
- bool update_frame_count = false;
if (xfbAddr && fbWidth && fbStride && fbHeight)
{
constexpr int force_safe_texture_cache_hash = 0;
@@ -655,26 +654,25 @@ void Renderer::Swap(u32 xfbAddr, u32 fbWidth, u32 fbStride, u32 fbHeight, const
g_renderer->SwapImpl(xfb_entry->texture.get(), xfb_rect, ticks, xfb_entry->gamma);
m_fps_counter.Update();
- update_frame_count = true;
if (IsFrameDumping())
DumpCurrentFrame();
+
+ frameCount++;
+ GFX_DEBUGGER_PAUSE_AT(NEXT_FRAME, true);
+
+ // Begin new frame
+ // Set default viewport and scissor, for the clear to work correctly
+ // New frame
+ stats.ResetFrame();
+
+ Core::Callback_VideoCopiedToXFB(true);
}
// Update our last xfb values
m_last_xfb_width = (fbStride < 1 || fbStride > MAX_XFB_WIDTH) ? MAX_XFB_WIDTH : fbStride;
m_last_xfb_height = (fbHeight < 1 || fbHeight > MAX_XFB_HEIGHT) ? MAX_XFB_HEIGHT : fbHeight;
}
-
- frameCount++;
- GFX_DEBUGGER_PAUSE_AT(NEXT_FRAME, true);
-
- // Begin new frame
- // Set default viewport and scissor, for the clear to work correctly
- // New frame
- stats.ResetFrame();
-
- Core::Callback_VideoCopiedToXFB(update_frame_count);
}
bool Renderer::IsFrameDumping()