diff options
| author | sowens99 <seanowens@comcast.net> | 2021-09-29 14:36:09 -0400 |
|---|---|---|
| committer | sowens99 <seanowens@comcast.net> | 2021-09-29 14:36:09 -0400 |
| commit | 30dcac15fa3e07701684a0f35eb4ad636666e51f (patch) | |
| tree | 7ce39fda9ad63c9a70da96197680aca15991c230 /Source/Core/VideoCommon/RenderBase.cpp | |
| parent | a47b91e94631844875758ff651347c58dfa82f27 (diff) | |
RenderBase: Show input count on m_ShowFrameCount
Just to stay consistent, I believe it is best to show total input polls alongside the framecount.
Diffstat (limited to 'Source/Core/VideoCommon/RenderBase.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/RenderBase.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/Source/Core/VideoCommon/RenderBase.cpp b/Source/Core/VideoCommon/RenderBase.cpp index 22916816eb..6771df83a3 100644 --- a/Source/Core/VideoCommon/RenderBase.cpp +++ b/Source/Core/VideoCommon/RenderBase.cpp @@ -569,6 +569,7 @@ void Renderer::DrawDebugText() else if (config.m_ShowFrameCount) { ImGui::Text("Frame: %" PRIu64, Movie::GetCurrentFrame()); + ImGui::Text("Input: %" PRIu64, Movie::GetCurrentInputCount()); } if (SConfig::GetInstance().m_ShowLag) ImGui::Text("Lag: %" PRIu64 "\n", Movie::GetCurrentLagCount()); |
