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authorunknown <delvallejacobo@gmail.com>2015-07-29 19:48:08 -0600
committermirrorbender <mirrorbender@gmail.com>2015-07-31 20:00:36 -0400
commit739ede22423d8ed755936fc140b3d0feddfaf800 (patch)
tree721b74ddcf38472ef423ad665e635820ff4b38a8 /Source/Core/VideoCommon/RenderBase.cpp
parent0faba3b01806df0ea74e01257d3cc48ea5538771 (diff)
Fix code to comply with coding style
Diffstat (limited to 'Source/Core/VideoCommon/RenderBase.cpp')
-rw-r--r--Source/Core/VideoCommon/RenderBase.cpp22
1 files changed, 11 insertions, 11 deletions
diff --git a/Source/Core/VideoCommon/RenderBase.cpp b/Source/Core/VideoCommon/RenderBase.cpp
index 77ba795d48..e116a38443 100644
--- a/Source/Core/VideoCommon/RenderBase.cpp
+++ b/Source/Core/VideoCommon/RenderBase.cpp
@@ -46,7 +46,6 @@
#include "VideoCommon/VideoConfig.h"
#include "VideoCommon/XFMemory.h"
-
// TODO: Move these out of here.
int frameCount;
int OSDChoice;
@@ -478,17 +477,18 @@ void Renderer::UpdateDrawRectangle(int backbuffer_width, int backbuffer_height)
// The rendering window aspect ratio as a proportion of the 4:3 or 16:9 ratio
float Ratio;
switch (g_ActiveConfig.iAspectRatio)
- {
- case ASPECT_ANALOG_WIDE:
- Ratio = (WinWidth / WinHeight) / VideoInterface::GetAspectRatio(true);
- break;
- case ASPECT_ANALOG:
- Ratio = (WinWidth / WinHeight) / VideoInterface::GetAspectRatio(false);
- break;
- default:
- Ratio = (WinWidth / WinHeight) / VideoInterface::GetAspectRatio(g_aspect_wide);
- break;
+ {
+ case ASPECT_ANALOG_WIDE:
+ Ratio = (WinWidth / WinHeight) / VideoInterface::GetAspectRatio(true);
+ break;
+ case ASPECT_ANALOG:
+ Ratio = (WinWidth / WinHeight) / VideoInterface::GetAspectRatio(false);
+ break;
+ default:
+ Ratio = (WinWidth / WinHeight) / VideoInterface::GetAspectRatio(g_aspect_wide);
+ break;
}
+
if (g_ActiveConfig.iAspectRatio != ASPECT_STRETCH)
{
if (Ratio > 1.0f)