diff options
| author | Ryan Houdek <Sonicadvance1@gmail.com> | 2015-09-01 05:23:43 -0500 |
|---|---|---|
| committer | Ryan Houdek <Sonicadvance1@gmail.com> | 2015-09-01 05:41:03 -0500 |
| commit | 7a35f9285b354c8fd24295e11bcb85a2b99b3de5 (patch) | |
| tree | 21078772bff9a158baab6a2c776a03d78e264037 /Source/Core/VideoCommon/RenderBase.cpp | |
| parent | b9ea9c05ad8287462cfbbc1c19620f98f9eaad26 (diff) | |
[GLES] Support texture_buffer for palette texture conversion.
OpenGL ES 3.2 adds this feature to core
It was available to GLES 3.1 as GL_{EXT, OES}_texture_buffer as well.
For the non-Nvidia vendors that implemented this is:
- Qualcomm's Adreno 4xx
- IMGTec's PowerVR Rogue
Diffstat (limited to 'Source/Core/VideoCommon/RenderBase.cpp')
0 files changed, 0 insertions, 0 deletions
