summaryrefslogtreecommitdiff
path: root/Source/Core/VideoCommon/RenderBase.cpp
diff options
context:
space:
mode:
authorJosJuice <josjuice@gmail.com>2021-12-27 16:22:20 +0100
committerJosJuice <josjuice@gmail.com>2021-12-27 16:22:20 +0100
commit869edd5a664e58602a0ba69e8ef3e1ce9b67fe58 (patch)
treea9c8f9efd62caddad36c0f8375673764d1e33900 /Source/Core/VideoCommon/RenderBase.cpp
parenta29d7625ddb67f29f6dc46858b2b1488b72fd42b (diff)
GameINI: Replace all uses of SyncGPU with single core
At least on Android, SyncGPU has really bad performance compared to single core. It's less stable too - I get fatal GPU desyncs in Pokémon XD using the default settings.
Diffstat (limited to 'Source/Core/VideoCommon/RenderBase.cpp')
0 files changed, 0 insertions, 0 deletions