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authorspycrab <spycrab@users.noreply.github.com>2019-03-07 01:54:54 +0100
committerspycrab <spycrab@users.noreply.github.com>2019-03-07 01:59:46 +0100
commit9ca394bbea91e7e6078e7f6433039acfab30b386 (patch)
tree246e55cabb3b4b4306507a441fc799e1df094e3c /Source/Core/VideoCommon/RenderBase.cpp
parent668b7eec8f9d2d9a9937c98a04b42b8e1373e591 (diff)
VideoCommon/RenderBase: Don't destroy pipelines that are in use
Diffstat (limited to 'Source/Core/VideoCommon/RenderBase.cpp')
-rw-r--r--Source/Core/VideoCommon/RenderBase.cpp5
1 files changed, 5 insertions, 0 deletions
diff --git a/Source/Core/VideoCommon/RenderBase.cpp b/Source/Core/VideoCommon/RenderBase.cpp
index 132ce4bd6c..611eca29e6 100644
--- a/Source/Core/VideoCommon/RenderBase.cpp
+++ b/Source/Core/VideoCommon/RenderBase.cpp
@@ -398,7 +398,12 @@ void Renderer::CheckForConfigChanges()
// Check for post-processing shader changes. Done up here as it doesn't affect anything outside
// the post-processor. Note that options are applied every frame, so no need to check those.
if (m_post_processor->GetConfig()->GetShader() != g_ActiveConfig.sPostProcessingShader)
+ {
+ // The existing shader must not be in use when it's destroyed
+ WaitForGPUIdle();
+
m_post_processor->RecompileShader();
+ }
// Determine which (if any) settings have changed.
ShaderHostConfig new_host_config = ShaderHostConfig::GetCurrent();