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authorFilippo Tarpini <filippotarpini@hotmail.it>2020-12-31 12:59:54 +0200
committerLéo Lam <leo@leolam.fr>2021-01-05 15:24:21 +0100
commita5a6ef8512e92197afe86009297e4d144d21e41f (patch)
tree53539375446f104d411f1f52679eb46844a625ac /Source/Core/VideoCommon/RenderBase.cpp
parent0805b583028133197e7dc76bd9612abeb15a2494 (diff)
Fix a couple of typos
[committer note: fixed commit message style]
Diffstat (limited to 'Source/Core/VideoCommon/RenderBase.cpp')
-rw-r--r--Source/Core/VideoCommon/RenderBase.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/Source/Core/VideoCommon/RenderBase.cpp b/Source/Core/VideoCommon/RenderBase.cpp
index c16dcd95c3..f281ff5a87 100644
--- a/Source/Core/VideoCommon/RenderBase.cpp
+++ b/Source/Core/VideoCommon/RenderBase.cpp
@@ -1194,7 +1194,7 @@ void Renderer::UpdateWidescreenHeuristic()
// with NON-anamorphic orthographic projections.
// This can cause incorrect changes to 4:3 when perspective projections are temporarily not
// shown. e.g. Animal Crossing's inventory menu.
- // Unless we were in a sitation which was orthographically anamorphic
+ // Unless we were in a situation which was orthographically anamorphic
// we won't consider orthographic data for changes from 16:9 to 4:3.
m_is_game_widescreen = false;
}
@@ -1332,7 +1332,7 @@ void Renderer::Swap(u32 xfb_addr, u32 fb_width, u32 fb_stride, u32 fb_height, u6
Core::Callback_FramePresented();
}
- // Handle any config changes, this gets propogated to the backend.
+ // Handle any config changes, this gets propagated to the backend.
CheckForConfigChanges();
g_Config.iSaveTargetId = 0;