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| author | Michael Maltese <michaeljosephmaltese@gmail.com> | 2017-05-26 19:49:20 -0700 |
|---|---|---|
| committer | Michael Maltese <michaeljosephmaltese@gmail.com> | 2017-05-26 20:09:51 -0700 |
| commit | c004b59100811e786414fb155c2c907ae095f47a (patch) | |
| tree | e591d2f9567c1aed0e7bfd508144b6dd2afb0d83 /Source/Core/VideoCommon/RenderBase.cpp | |
| parent | aa33fabded3ad9300fed0e68c2596decefcd65e5 (diff) | |
DolphinQt2: replace icons with labels in controllers dialog
Icons without labels are bad for usability, so bring this back in line
with how DolphinWX does it.
Some reading:
- https://www.nngroup.com/articles/icon-usability/
> Summary: A user’s understanding of an icon is based on previous
> experience. Due to the absence of a standard usage for most icons,
> text labels are necessary to communicate the meaning and reduce
> ambiguity.
- http://uxmyths.com/post/715009009/myth-icons-enhance-usability
- http://edwardsanchez.me/blog/13589712
- https://uxdesign.cc/do-icons-need-labels-6cb4f4282c00
Diffstat (limited to 'Source/Core/VideoCommon/RenderBase.cpp')
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