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| author | Connor McLaughlin <stenzek@gmail.com> | 2019-04-20 12:56:02 +1000 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2019-04-20 12:56:02 +1000 |
| commit | c26f53bf84007bad8b6b89fae91e38f4cdb531bd (patch) | |
| tree | bcfcddc830ed956545e7df122f98ae215dc1bab2 /Source/Core/VideoCommon/RenderBase.cpp | |
| parent | 9e951819d5ddc2f68635dea9d5077676a9799c06 (diff) | |
| parent | 00b83b4196b060987f34cd55286aa4f55c02530d (diff) | |
Merge pull request #7999 from stenzek/pipeline-cache-data
Implement pipeline data cache for OpenGL and D3D12
Diffstat (limited to 'Source/Core/VideoCommon/RenderBase.cpp')
0 files changed, 0 insertions, 0 deletions
