diff options
| author | Stevoisiak <S.Vascellaro@gmail.com> | 2015-01-11 00:17:29 -0500 |
|---|---|---|
| committer | Stevoisiak <Stevoisiak@gmail.com> | 2015-01-12 15:18:18 -0500 |
| commit | cb86db7b68481edf129a4bfcf6cd44a9a0f32ac8 (patch) | |
| tree | bcb70b5e663dec4c5dd4bf3a750bfef476ab655e /Source/Core/VideoCommon/RenderBase.cpp | |
| parent | b3474c821868717ef6fe542ddcf1892dd0802c04 (diff) | |
Minor consistency changes
Mostly small changes, like capitalization and spelling
Diffstat (limited to 'Source/Core/VideoCommon/RenderBase.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/RenderBase.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/RenderBase.cpp b/Source/Core/VideoCommon/RenderBase.cpp index 9ff2ba83f0..3e95eca5cc 100644 --- a/Source/Core/VideoCommon/RenderBase.cpp +++ b/Source/Core/VideoCommon/RenderBase.cpp @@ -5,7 +5,7 @@ // --------------------------------------------------------------------------------------------- // GC graphics pipeline // --------------------------------------------------------------------------------------------- -// 3d commands are issued through the fifo. The gpu draws to the 2MB EFB. +// 3d commands are issued through the fifo. The GPU draws to the 2MB EFB. // The efb can be copied back into ram in two forms: as textures or as XFB. // The XFB is the region in RAM that the VI chip scans out to the television. // So, after all rendering to EFB is done, the image is copied into one of two XFBs in RAM. |
