diff options
| author | Lioncash <mathew1800@gmail.com> | 2019-07-10 23:34:50 -0400 |
|---|---|---|
| committer | Lioncash <mathew1800@gmail.com> | 2019-07-10 23:34:54 -0400 |
| commit | d4337eebdeb999df380394cdd20d054f5e9fe375 (patch) | |
| tree | b2c04979677aa138cbc3202c510a96040ba9adcd /Source/Core/VideoCommon/RenderBase.cpp | |
| parent | 9802a5e16b5860d1c6b42beeb1b8ca883467e1b1 (diff) | |
VideoCommon/Statistics: Rename stats global to g_stats
Makes the global variable follow our convention of prefixing g_ on
global variables to make it obvious in surrounding code that it's not a
local variable.
Diffstat (limited to 'Source/Core/VideoCommon/RenderBase.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/RenderBase.cpp | 10 |
1 files changed, 5 insertions, 5 deletions
diff --git a/Source/Core/VideoCommon/RenderBase.cpp b/Source/Core/VideoCommon/RenderBase.cpp index 06471c8560..795a96e40d 100644 --- a/Source/Core/VideoCommon/RenderBase.cpp +++ b/Source/Core/VideoCommon/RenderBase.cpp @@ -524,7 +524,7 @@ void Renderer::DrawDebugText() } if (g_ActiveConfig.bOverlayStats) - stats.Display(); + g_stats.Display(); if (g_ActiveConfig.bShowNetPlayMessages && g_netplay_chat_ui) g_netplay_chat_ui->Display(); @@ -533,7 +533,7 @@ void Renderer::DrawDebugText() g_netplay_golf_ui->Display(); if (g_ActiveConfig.bOverlayProjStats) - stats.DisplayProj(); + g_stats.DisplayProj(); } float Renderer::CalculateDrawAspectRatio() const @@ -1280,8 +1280,8 @@ void Renderer::Swap(u32 xfb_addr, u32 fb_width, u32 fb_stride, u32 fb_height, u6 DolphinAnalytics::PerformanceSample perf_sample; perf_sample.speed_ratio = SystemTimers::GetEstimatedEmulationPerformance(); - perf_sample.num_prims = stats.this_frame.num_prims + stats.this_frame.num_dl_prims; - perf_sample.num_draw_calls = stats.this_frame.num_draw_calls; + perf_sample.num_prims = g_stats.this_frame.num_prims + g_stats.this_frame.num_dl_prims; + perf_sample.num_draw_calls = g_stats.this_frame.num_draw_calls; DolphinAnalytics::Instance().ReportPerformanceInfo(std::move(perf_sample)); if (IsFrameDumping()) @@ -1289,7 +1289,7 @@ void Renderer::Swap(u32 xfb_addr, u32 fb_width, u32 fb_stride, u32 fb_height, u6 // Begin new frame m_frame_count++; - stats.ResetFrame(); + g_stats.ResetFrame(); g_shader_cache->RetrieveAsyncShaders(); g_vertex_manager->OnEndFrame(); BeginImGuiFrame(); |
