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authorsowens99 <seanowens@comcast.net>2021-09-23 01:17:12 -0400
committersowens99 <seanowens@comcast.net>2021-09-23 10:46:04 -0400
commite5051c516f4b6edb34a55ba08e009cea1d35d449 (patch)
tree1321319146f4bae56e5fe2b610405114ced16d4a /Source/Core/VideoCommon/RenderBase.cpp
parent0d8ad5f53a213bd8fb9a201eff42e73e80b540dd (diff)
Check for certain hotkeys in game list
There are certain hotkeys that we absolutely want to be able to use without being in-game. Presently, no hotkeys are recognized unless we are in-game. I've identified and moved the following hotkeys to be checked before the HotkeyScheduler checks to see if the Core is running: - Open - Exit - Start Recording - Refresh Game List Note that Play Recording should also be implemented here, however it looks like there is no signal for a PlayRecording() function, so this will have to be handled in a later PR once that signal is created and implemented.
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