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| author | Pokechu22 <Pokechu022@gmail.com> | 2021-10-06 17:36:15 -0700 |
|---|---|---|
| committer | Pokechu22 <Pokechu022@gmail.com> | 2021-11-17 20:04:34 -0800 |
| commit | a273b655661bfc09e5c6a81a681aab3f130699cc (patch) | |
| tree | ff689e03cfb6272e65f84d684cc7d7dd6e8a9c58 /Source/Core/VideoCommon/RenderState.cpp | |
| parent | 6236a0d494378430767c20c7930af0c9cfe1ff5b (diff) | |
RenderState: Use operator== for operator!= and adjust constructors
Diffstat (limited to 'Source/Core/VideoCommon/RenderState.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/RenderState.cpp | 30 |
1 files changed, 0 insertions, 30 deletions
diff --git a/Source/Core/VideoCommon/RenderState.cpp b/Source/Core/VideoCommon/RenderState.cpp index 85b3dc68c1..d84a17257e 100644 --- a/Source/Core/VideoCommon/RenderState.cpp +++ b/Source/Core/VideoCommon/RenderState.cpp @@ -18,18 +18,6 @@ void RasterizationState::Generate(const BPMemory& bp, PrimitiveType primitive_ty cullmode = CullMode::None; } -RasterizationState& RasterizationState::operator=(const RasterizationState& rhs) -{ - hex = rhs.hex; - return *this; -} - -FramebufferState& FramebufferState::operator=(const FramebufferState& rhs) -{ - hex = rhs.hex; - return *this; -} - void DepthState::Generate(const BPMemory& bp) { testenable = bp.zmode.testenable.Value(); @@ -37,12 +25,6 @@ void DepthState::Generate(const BPMemory& bp) func = bp.zmode.func.Value(); } -DepthState& DepthState::operator=(const DepthState& rhs) -{ - hex = rhs.hex; - return *this; -} - // If the framebuffer format has no alpha channel, it is assumed to // ONE on blending. As the backends may emulate this framebuffer // configuration with an alpha channel, we just drop all references @@ -217,12 +199,6 @@ void BlendingState::ApproximateLogicOpWithBlending() dstfactor = approximations[u32(logicmode.Value())].dstfactor; } -BlendingState& BlendingState::operator=(const BlendingState& rhs) -{ - hex = rhs.hex; - return *this; -} - void SamplerState::Generate(const BPMemory& bp, u32 index) { auto tex = bp.tex.GetUnit(index); @@ -249,12 +225,6 @@ void SamplerState::Generate(const BPMemory& bp, u32 index) anisotropic_filtering = 0; } -SamplerState& SamplerState::operator=(const SamplerState& rhs) -{ - hex = rhs.hex; - return *this; -} - namespace RenderState { RasterizationState GetInvalidRasterizationState() |
