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authorMartino Fontana <tinozzo123@gmail.com>2026-04-06 11:37:26 +0200
committerMartino Fontana <tinozzo123@gmail.com>2026-04-17 12:39:46 +0200
commit95dec132030e72b74da6bc46966e4fe5e4e239c0 (patch)
treef4340655ebc036425e69048651ee49dec16ddc12 /Source/Core/VideoCommon/Resources/MaterialResource.cpp
parent33f62b0f9f36a3dfccc3ecfc13358899d0cc8036 (diff)
Improve usage of std::move and const references parameters
Accomplished using `run-clang-tidy` with `performance-move-const-arg,performance-unnecessary-value-param,modernize-pass-by-value`. Changed arguments to const references, removed them where inappropriate (e.g. sink parameters). Same with std::move. Manually reviewed each change to make sure that it makes sense, and do something more appropriate if possible.
Diffstat (limited to 'Source/Core/VideoCommon/Resources/MaterialResource.cpp')
-rw-r--r--Source/Core/VideoCommon/Resources/MaterialResource.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/Source/Core/VideoCommon/Resources/MaterialResource.cpp b/Source/Core/VideoCommon/Resources/MaterialResource.cpp
index d41937d992..ea96cdf5f6 100644
--- a/Source/Core/VideoCommon/Resources/MaterialResource.cpp
+++ b/Source/Core/VideoCommon/Resources/MaterialResource.cpp
@@ -62,8 +62,8 @@ MaterialResource::MaterialResource(Resource::ResourceContext resource_context)
}
MaterialResource::MaterialResource(Resource::ResourceContext resource_context,
- const GXPipelineUid& pipeline_uid)
- : Resource(std::move(resource_context)), m_uid(pipeline_uid)
+ GXPipelineUid pipeline_uid)
+ : Resource(std::move(resource_context)), m_uid(std::move(pipeline_uid))
{
m_material_asset = m_resource_context.asset_cache->CreateAsset<MaterialAsset>(
m_resource_context.primary_asset_id, m_resource_context.asset_library, this);
@@ -221,7 +221,7 @@ Resource::TaskComplete MaterialResource::ProcessData()
VideoCommon::GXPipelineUid* uid, FramebufferState frame_buffer_state)
: m_material_resource_data(std::move(material_resource_data)),
m_shader_resource_data(std::move(shader_resource_data)), m_uid(uid),
- m_frame_buffer_state(frame_buffer_state)
+ m_frame_buffer_state(std::move(frame_buffer_state))
{
}