summaryrefslogtreecommitdiff
path: root/Source/Core/VideoCommon/SConscript
diff options
context:
space:
mode:
authorRyan Houdek <Sonicadvance1@gmail.com>2011-11-30 21:00:21 -0600
committerRyan Houdek <Sonicadvance1@gmail.com>2011-11-30 22:02:25 -0600
commitb20176b74f28c05ec62ac8bbaeb80ff0ae6bb119 (patch)
tree96088791f2e0c420b515dff931eae42cc8f81ccf /Source/Core/VideoCommon/SConscript
parentcda94290f533643729a8e55c583b54b6d7184b8b (diff)
Add in GLSL setting again.
PS and VS making. Untested and won't work for now. Add in program shader cache files. Readd NativeVertexFormat stuffs. Add in PS and VS cache things. SetShaders in places. Fixed EFB cache index computations in OpenGL renderer. The previous computation was very likely to go out of array bounds, which could result in crashes on EFB access. Also, the cache size was rounded down instead of up. This is a problem since EFB_HEIGHT (528) is not a multiple of EFB_CACHE_RECT_SIZE (64).
Diffstat (limited to 'Source/Core/VideoCommon/SConscript')
0 files changed, 0 insertions, 0 deletions