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| author | JosJuice <josjuice@gmail.com> | 2022-10-16 10:44:19 +0200 |
|---|---|---|
| committer | JosJuice <josjuice@gmail.com> | 2022-10-16 11:22:34 +0200 |
| commit | 09f9a58859977e321468230a9f4281460671aada (patch) | |
| tree | aaf3764da75989c368ec41c34b5d691cfbb0c7c8 /Source/Core/VideoCommon/ShaderCache.cpp | |
| parent | c0476fdac30f764ddce3cb3381271fffd14269d9 (diff) | |
Jit64: Add dispatcher_no_timing_check jump target
The new `dispatcher_no_timing_check` is the same as `dispatcher_no_check`
except it includes the "stepping check" in debug mode. This lets us avoid
the `m_enable_debugging ? dispatcher : dispatcher_no_check` dance.
Diffstat (limited to 'Source/Core/VideoCommon/ShaderCache.cpp')
0 files changed, 0 insertions, 0 deletions
