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| author | teconmoon <46909426+teconmoon@users.noreply.github.com> | 2019-09-19 23:04:24 -0700 |
|---|---|---|
| committer | Admiral H. Curtiss <pikachu025@gmail.com> | 2019-10-01 00:43:15 +0200 |
| commit | 0b083da9f9990e8489321d9598a024f618568962 (patch) | |
| tree | 9139dda3ee7aff2e61047b2c651bbe8444b0969b /Source/Core/VideoCommon/ShaderCache.cpp | |
| parent | d3a9104cee5bb599e6c1c36c8c2e2cc6128ea9c9 (diff) | |
Change SafeTextureCacheColorSamples from 512 to 0 (Safe) to prevent visual issues with evidence previews, scene transitions when unlocking a new case, and luminol fluid display issues in the 5th case of the first game.
Diffstat (limited to 'Source/Core/VideoCommon/ShaderCache.cpp')
0 files changed, 0 insertions, 0 deletions
