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| author | Pokechu22 <Pokechu022@gmail.com> | 2021-07-27 19:33:31 -0700 |
|---|---|---|
| committer | Pokechu22 <Pokechu022@gmail.com> | 2021-07-27 19:33:31 -0700 |
| commit | 1640fa90962ca4b8ef7f9d799f9f9af92f1457b5 (patch) | |
| tree | 02e1c39077df46d8cb4ee15bae46f43a23d8974c /Source/Core/VideoCommon/ShaderCache.cpp | |
| parent | 2a9742c74cbd7e090cd06d28faf72c63948f06c7 (diff) | |
Remove note about anisotropic filtering requiring edge LOD
This was added because YAGCD's info on MAXANISO (near TX_SETMODE0 in Section 5.11.1) claims it's the case, but Extrems says it does work. I haven't tested anything myself, and dolphin still does not actually implement anisotropic filtering based on this field.
Diffstat (limited to 'Source/Core/VideoCommon/ShaderCache.cpp')
0 files changed, 0 insertions, 0 deletions
