diff options
| author | TellowKrinkle <tellowkrinkle@gmail.com> | 2022-06-18 01:09:35 -0500 |
|---|---|---|
| committer | TellowKrinkle <tellowkrinkle@gmail.com> | 2022-09-19 16:28:23 -0500 |
| commit | 4c629c2beef8b3bae6ee13bbeae484315adbf67c (patch) | |
| tree | 0a4e427a183dffc50abd86fc8b84db69df4aeb5d /Source/Core/VideoCommon/ShaderCache.cpp | |
| parent | 720b3f5519c1cf9ee5384b9596ad65ae82935e23 (diff) | |
VideoCommon: Add dynamic vertex loader to ubershaders
Diffstat (limited to 'Source/Core/VideoCommon/ShaderCache.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/ShaderCache.cpp | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/Source/Core/VideoCommon/ShaderCache.cpp b/Source/Core/VideoCommon/ShaderCache.cpp index 6049fd29a7..cea1ac89d1 100644 --- a/Source/Core/VideoCommon/ShaderCache.cpp +++ b/Source/Core/VideoCommon/ShaderCache.cpp @@ -743,6 +743,8 @@ static GXUberPipelineUid ApplyDriverBugs(const GXUberPipelineUid& in) { GXUberPipelineUid out; memcpy(&out, &in, sizeof(out)); // Copy padding + if (g_ActiveConfig.backend_info.bSupportsDynamicVertexLoader) + out.vertex_format = nullptr; if (g_ActiveConfig.backend_info.bSupportsFramebufferFetch) { // Always blend in shader |
