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| author | Stenzek <stenzek@users.noreply.github.com> | 2018-07-19 23:36:16 +1000 |
|---|---|---|
| committer | GitHub <noreply@github.com> | 2018-07-19 23:36:16 +1000 |
| commit | 67872cd2d1e141ab3f666ceff45c5c27fea0a53d (patch) | |
| tree | ad8ae5708c2d002d870663e5f329d3edf6275b9a /Source/Core/VideoCommon/ShaderCache.cpp | |
| parent | f5e8af7b6ca24962f1a9fea14b989a0092bae210 (diff) | |
| parent | dae161e1385f6f8904bbcc0803d7ae01fdf4bd8d (diff) | |
Merge pull request #7275 from stenzek/d24s8
FramebufferManager: Use D24S8 on Adreno when using Vulkan
Diffstat (limited to 'Source/Core/VideoCommon/ShaderCache.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/ShaderCache.cpp | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/ShaderCache.cpp b/Source/Core/VideoCommon/ShaderCache.cpp index 13b1bfc0fc..f369118962 100644 --- a/Source/Core/VideoCommon/ShaderCache.cpp +++ b/Source/Core/VideoCommon/ShaderCache.cpp @@ -10,6 +10,7 @@ #include "Core/ConfigManager.h" #include "Core/Host.h" +#include "VideoCommon/FramebufferManagerBase.h" #include "VideoCommon/RenderBase.h" #include "VideoCommon/Statistics.h" #include "VideoCommon/VertexLoaderManager.h" @@ -26,6 +27,7 @@ bool ShaderCache::Initialize() { m_api_type = g_ActiveConfig.backend_info.api_type; m_host_config = ShaderHostConfig::GetCurrent(); + m_efb_depth_format = FramebufferManagerBase::GetEFBDepthFormat(); m_efb_multisamples = g_ActiveConfig.iMultisamples; // Create the async compiler, and start the worker threads. @@ -441,7 +443,7 @@ AbstractPipelineConfig ShaderCache::GetGXPipelineConfig( config.depth_state = depth_state; config.blending_state = blending_state; config.framebuffer_state.color_texture_format = AbstractTextureFormat::RGBA8; - config.framebuffer_state.depth_texture_format = AbstractTextureFormat::D32F; + config.framebuffer_state.depth_texture_format = m_efb_depth_format; config.framebuffer_state.per_sample_shading = m_host_config.ssaa; config.framebuffer_state.samples = m_efb_multisamples; return config; |
