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| author | iwubcode <iwubcode@users.noreply.github.com> | 2025-03-15 17:29:13 -0500 |
|---|---|---|
| committer | iwubcode <iwubcode@users.noreply.github.com> | 2025-03-22 15:22:00 -0500 |
| commit | 8e253518e6f8b918dffe7361faf897c16eabc6d3 (patch) | |
| tree | 7d53662ef01ceb75cf8d8b556284733d110e93cf /Source/Core/VideoCommon/ShaderCache.cpp | |
| parent | 0afbeae70c94b72318035c300ef085d4753f7462 (diff) | |
VideoCommon: move to a 'process_fragment()' function to simplify custom shaders and provide a direct override of the tev stage logic
Diffstat (limited to 'Source/Core/VideoCommon/ShaderCache.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/ShaderCache.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/Source/Core/VideoCommon/ShaderCache.cpp b/Source/Core/VideoCommon/ShaderCache.cpp index 22939e9b90..96f3a67e18 100644 --- a/Source/Core/VideoCommon/ShaderCache.cpp +++ b/Source/Core/VideoCommon/ShaderCache.cpp @@ -457,7 +457,7 @@ std::unique_ptr<AbstractShader> ShaderCache::CompilePixelUberShader(const UberShader::PixelShaderUid& uid) const { const ShaderCode source_code = - UberShader::GenPixelShader(m_api_type, m_host_config, uid.GetUidData(), {}); + UberShader::GenPixelShader(m_api_type, m_host_config, uid.GetUidData()); return g_gfx->CreateShaderFromSource(ShaderStage::Pixel, source_code.GetBuffer(), fmt::to_string(*uid.GetUidData())); } |
