diff options
| author | Lioncash <mathew1800@gmail.com> | 2019-07-10 23:34:50 -0400 |
|---|---|---|
| committer | Lioncash <mathew1800@gmail.com> | 2019-07-10 23:34:54 -0400 |
| commit | d4337eebdeb999df380394cdd20d054f5e9fe375 (patch) | |
| tree | b2c04979677aa138cbc3202c510a96040ba9adcd /Source/Core/VideoCommon/ShaderCache.cpp | |
| parent | 9802a5e16b5860d1c6b42beeb1b8ca883467e1b1 (diff) | |
VideoCommon/Statistics: Rename stats global to g_stats
Makes the global variable follow our convention of prefixing g_ on
global variables to make it obvious in surrounding code that it's not a
local variable.
Diffstat (limited to 'Source/Core/VideoCommon/ShaderCache.cpp')
| -rw-r--r-- | Source/Core/VideoCommon/ShaderCache.cpp | 32 |
1 files changed, 16 insertions, 16 deletions
diff --git a/Source/Core/VideoCommon/ShaderCache.cpp b/Source/Core/VideoCommon/ShaderCache.cpp index 649b5a8587..1f578f6bd8 100644 --- a/Source/Core/VideoCommon/ShaderCache.cpp +++ b/Source/Core/VideoCommon/ShaderCache.cpp @@ -221,12 +221,12 @@ void ShaderCache::LoadShaderCache(T& cache, APIType api_type, const char* type, switch (stage) { case ShaderStage::Vertex: - INCSTAT(stats.num_vertex_shaders_created); - INCSTAT(stats.num_vertex_shaders_alive); + INCSTAT(g_stats.num_vertex_shaders_created); + INCSTAT(g_stats.num_vertex_shaders_alive); break; case ShaderStage::Pixel: - INCSTAT(stats.num_pixel_shaders_created); - INCSTAT(stats.num_pixel_shaders_alive); + INCSTAT(g_stats.num_pixel_shaders_created); + INCSTAT(g_stats.num_pixel_shaders_alive); break; default: break; @@ -369,10 +369,10 @@ void ShaderCache::ClearCaches() ClearShaderCache(m_uber_vs_cache); ClearShaderCache(m_uber_ps_cache); - SETSTAT(stats.num_pixel_shaders_created, 0); - SETSTAT(stats.num_pixel_shaders_alive, 0); - SETSTAT(stats.num_vertex_shaders_created, 0); - SETSTAT(stats.num_vertex_shaders_alive, 0); + SETSTAT(g_stats.num_pixel_shaders_created, 0); + SETSTAT(g_stats.num_pixel_shaders_alive, 0); + SETSTAT(g_stats.num_vertex_shaders_created, 0); + SETSTAT(g_stats.num_vertex_shaders_alive, 0); } void ShaderCache::CompileMissingPipelines() @@ -434,8 +434,8 @@ const AbstractShader* ShaderCache::InsertVertexShader(const VertexShaderUid& uid if (!binary.empty()) m_vs_cache.disk_cache.Append(uid, binary.data(), static_cast<u32>(binary.size())); } - INCSTAT(stats.num_vertex_shaders_created); - INCSTAT(stats.num_vertex_shaders_alive); + INCSTAT(g_stats.num_vertex_shaders_created); + INCSTAT(g_stats.num_vertex_shaders_alive); entry.shader = std::move(shader); } @@ -456,8 +456,8 @@ const AbstractShader* ShaderCache::InsertVertexUberShader(const UberShader::Vert if (!binary.empty()) m_uber_vs_cache.disk_cache.Append(uid, binary.data(), static_cast<u32>(binary.size())); } - INCSTAT(stats.num_vertex_shaders_created); - INCSTAT(stats.num_vertex_shaders_alive); + INCSTAT(g_stats.num_vertex_shaders_created); + INCSTAT(g_stats.num_vertex_shaders_alive); entry.shader = std::move(shader); } @@ -478,8 +478,8 @@ const AbstractShader* ShaderCache::InsertPixelShader(const PixelShaderUid& uid, if (!binary.empty()) m_ps_cache.disk_cache.Append(uid, binary.data(), static_cast<u32>(binary.size())); } - INCSTAT(stats.num_pixel_shaders_created); - INCSTAT(stats.num_pixel_shaders_alive); + INCSTAT(g_stats.num_pixel_shaders_created); + INCSTAT(g_stats.num_pixel_shaders_alive); entry.shader = std::move(shader); } @@ -500,8 +500,8 @@ const AbstractShader* ShaderCache::InsertPixelUberShader(const UberShader::Pixel if (!binary.empty()) m_uber_ps_cache.disk_cache.Append(uid, binary.data(), static_cast<u32>(binary.size())); } - INCSTAT(stats.num_pixel_shaders_created); - INCSTAT(stats.num_pixel_shaders_alive); + INCSTAT(g_stats.num_pixel_shaders_created); + INCSTAT(g_stats.num_pixel_shaders_alive); entry.shader = std::move(shader); } |
