summaryrefslogtreecommitdiff
path: root/Source/Core/VideoCommon/ShaderCache.cpp
diff options
context:
space:
mode:
authorTechjar <tecknojar@gmail.com>2018-07-12 06:06:23 -0400
committerTechjar <tecknojar@gmail.com>2018-07-15 17:38:10 -0400
commitd49b415e75303dd07275242dcab9096561067ec8 (patch)
tree981396fed08a54c0cf034c89beb2b625776fa928 /Source/Core/VideoCommon/ShaderCache.cpp
parentfc967908ea439811006c63e5ac138b7c77392d45 (diff)
Core/ConfigManager: Don't set JITFollowBranch
We don't want to write this setting to disk, as SConfig has problems with leaking settings changed by GameINI into the base configs. The result of this is that if someone plays an N64 VC game (or other game where we disable this setting) the branch following option can get unintentionally disabled globally, which will reduce performance in many games and cause NetPlay to desync with users who still have it enabled.
Diffstat (limited to 'Source/Core/VideoCommon/ShaderCache.cpp')
0 files changed, 0 insertions, 0 deletions